Adding Images

You can insert graphic images into your layout with the following components:

To add an image to the layout:

  1. Click on either the Image Button or Image Label component in the Additional palette tab.
  2. Click in the cell where you want to place the component.
  3. Open the attribute editor by clicking on its button in the toolbar.
  4. Type a unique component ID in the name box.
  5. Type the names of the menu options in the items box. Each name should be separated by a comma.
  6. Type the relative path to the image in the image box.

Special Attributes

image The path name of the file that contains the image.

The path to the image can be an URL or (preferably) a path name relative to the codebase of the applet. So, if the applet's .class file and image files are in the same directory, only the simple file name is required.

pressMovement The number of pixels down and to the left that the image moves when the button is clicked. (Not an attribute of Image Label.)
lineWidth The width (in pixels) of the button bevel. (Not an attribute of Image Label.)
padWidth The number of pixels between the edge of the button and the image displayed within it.

See also:

Laying Out the Interface
Generating Java Source Code
Adding Operations to Components
GUI Builder Palette

Visual Java GUI Builder API Documentation
Visual Java GUI Builder Runtime Packages
Class Hierarchy
Index of All Fields and Methods